// ################## // ### Diablo 2 ### // ### L0r3 ### // ### 2017-08-07 ### // ################## // AMULETS: REFERENCE FILE FOR MAX STATS, NAMES, AND QUALTIES // http://classic.battle.net/diablo2exp/items/magic/pre.shtml // http://classic.battle.net/diablo2exp/items/magic/suf.shtml // ###### AMULETS: MAGIC, PREFIXES, MAX POSSIBLE ######### [Type] == Amulet && [Quality] == Magic # [ToHit] >= 20 // +10-20toAttackRating Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [MaxMana] >= 120 // +91-120toMana Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemLightRadius] >= 2 // +2toLightRadius Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [FireResist] >= 40 // FireResist+31-40% Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [ColdResist] >= 40 // ColdResist+31-40% Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [LightResist] >= 40 // LightningResist+31-40% Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [PoisonResist] >= 40 // PoisonResist+31-40% Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [FireResist] >= 30 && [ColdResist] >= 30 && [LightResist] >= 30 && [PoisonResist] >= 30 // +21-30%toEachResistance Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemDamageToMana] >= 12 // 7-12%(varies)DamageTakenGoesToMana Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemMagicBonus] >= 15 // 11-15%BetterChanceOfGettingMagicItem Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [MaxStamina] >= 20 //+11-20toMaxStamina Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddAmazonSkills] >= 2 // +2toAmazonSkillLevels Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddBarbarianSkills] >= 2 // +2toBarbarianSkillLevels Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddPaladinSkills] >= 2 // +2toPaladinSkillLevels Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddNecromancerSkills] >= 2 // +2toNecromancerSkillLevels Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddSorceressSkills] >= 2 // +2toSorceressSkillLevels Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddDruidSkills] >= 2 // +2toDruidSkillLevels Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddAssassinSkills] >= 2 // +2toAssassinSkill Levels, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddPassiveAndMagicSkillTab] >= 3 // +3AmazonPassiveSkills Prefix MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddFireSkillTab] >= 3 // +3Sorceress Fire Spells, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddLightningSkillTab] >= 3 // +3Sorceress Lightning Spells, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddColdSkillTab] >= 3 // +3Sorceress Cold Spells, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddCursesSkillTab] >= 3 // +3Necromancer Curses, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddPoisonAndBoneSkillTab] >= 3 // +3Necromancer Poison and Bone Spells, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddNecromancerSummoningSkillTab] >= 3 // +3Necromancer Summoning Spells, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddPaliCombatSkillTab] >= 3 // +3Paladin Combat Skills, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddOffensiveAurasSkillTab] >= 3 // +3Paladin Offensive Auras, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddDefensiveAurasSkillTab] >= 3 // +3Paladin Defensive Aura, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddBarbCombatSkillTab] >= 3 // +3Barbarian Combat Masteries, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddWarCriesSkillTab] >= 3 // +3Barbarian Warcries, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddDruidsummoningSkillTab] >= 3 // +3Druid Summoning, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddShapeshiftingSkillTab] >= 3 // +3Druid Shapeshifting, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddElementalSkillTab] >= 3 // +3Druid Elemental, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddTrapsSkillTab] >= 3 // +3Assassin Traps, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddShadowDisciplinesSkillTab] >= 3 // +3Assassin Shadow Disciplines, Prefix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemAddMartialArtsSkilltab] >= 3 // +3Assassin Martial Arts, Prefix, MaxPossible // ###### AMULETS: MAGIC, SUFFIXES, MAX POSSIBLE ######### [Type] == Amulet && [Quality] == Magic # [Strength] >= 30 // +21-30 to Strength, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [Dexterity] >= 30 // +21-30 to Dexterity, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [Energy] >= 30 // +21-30 to Energy, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [MaxHp] >= 100 // +81-100 to Life, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemLightRadius] >= 5 && [ToHit] >= 5 // +5 to Light Radius, +5% Bonus To Attack Rating, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [MinDamage] >= 13 // +10-13 to Minimum Damage, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [MaxDamage] >= 4 // +3-4 to Maximum Damage, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [FireMinDam] >= 1 && [FireMaxDam] >= 6 // Adds 1 Minimum and 2-6 Maximum Fire Damage, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ColdMinDam] >= 1 && [ColdMaxDam] >= 6 // Adds 1 Minimum and 3-6 Maximum Cold Damage - 2 sec Duration, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [LightMinDam] >= 1 && [LightMaxDam] >= 23 // Adds 1 Minimum and 11-23 Maximum Lightning Damage, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [PoisonMaxDam] >= 50 // Adds 1-50 Poison Damage over 3 Seconds, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemPoisonLenghtResist] >= 75 // Poison Length Reduced by 75%, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [LifeLeech] >= 9 // 6-9% Life Stolen Per Hit, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ManaLeech] >= 9 // 6-9% Mana Stolen Per Hit, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [HpRegen] >= 15 // Replenish Life +11-15, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [NormalDamageReduction] >= 25 // Damage Reduced by 10-25, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [MagicDamageReduction] >= 6 // Magic Damage Reduced by 4-6, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemGoldBonus] >= 80 // 41-80% Extra Gold From Monsters, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemMagicBonus] >= 35 // 26-35% Better Chance of Getting Magic Item, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [FCR] >= 10 // 10% Faster Cast Rate, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemHalfFreezeDuration] >= 1 // Half Freeze Duration, Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemHpPerLevel] >= 1 // +(0.75 Per Character Level) 0.75-74.25 Life (Based On Character Level), Suffix, MaxPossible [Type] == Amulet && [Quality] == Magic # [ItemManaPerLevel] >= 1 // +(0.75 Per Character Level) 0.75-74.25 To Mana (Based On Character Level), Suffix, MaxPossible // ###### AMULETS: RARE, PREFIXES, MAX POSSIBLE ######### [Type] == Amulet && [Quality] == Rare # [ToHit] >= 20 // +10-20 to Attack Rating, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [MaxMana] >= 120 // +91-120 to Mana, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemLightRadius] >= 2 // +2 to Light Radius, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [FireResist] >= 40 // Fire Resist +31-40%, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ColdResist] >= 40 // Cold Resist +31-40%, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [LightResist] >= 40 // Lightning Resist +31-40%, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [PoisonResist] >= 40 // Poison Resist +31-40%, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [FireResist] >= 30 && [ColdResist] >= 30 && [LightResist] >= 30 && [PoisonResist] >= 30 // +21-30% to each Resistance, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemDamageToMana] >= 12 // 7-12% (varies) Damage taken Goes to Mana, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemRareBonus] >= 10 // 5-10% Better Chance of Getting Rare Item, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [MaxStamina] >= 20 // +11-20 to Max Stamina, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddAmazonSkills] >= 2 // +2 to Amazon Skill Levels, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddBarbarianSkills] >= 2 // +2 to Barbarian Skill Levels, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddPaladinSkills] >= 2 // +2 to Paladin Skill Levels, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddNecromancerSkills] >= 2 // +2 to Necromancer Skill Levels, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddSorceressSkills] >= 2 // +2 to Sorceress Skill Levels, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddDruidSkills] >= 2 // +2 to Druid Skill Levels, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddAssassinSkills] >= 2 // +2 to Assassin Skill Levels, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddPassiveAndRareSkillTab] >= 2 // +2 Amazon Passive Skills, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddFireSkillTab] >= 2 // +2 Sorceress Fire Spells, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddLightningSkillTab] >= 2 // +2 Sorceress Lightning Spells, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddColdSkillTab] >= 2 // +2 Sorceress Cold Spells, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddCursesSkillTab] >= 2 // +2 Necromancer Curses, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddPoisonAndBoneSkillTab] >= 2 // +2 Necromancer Poison and Bone Spells, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddNecromancerSummoningSkillTab] >= 2 // +2 Necromancer Summoning Spells, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddPaliCombatSkillTab] >= 2 // +2 Paladin Combat Skills, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddDefensiveAurasSkillTab] >= 2 // +2 Paladin Offensive Auras, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddDefensiveAurasSkillTab] >= 2 // +2 Paladin Defensive Aura, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddBarbCombatSkillTab] >= 2 // +2 Barbarian Combat Masteries, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddWarCriesSkillTab] >= 2 // +2 Barbarian Warcries, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddDruidsummoningSkillTab] >= 2 // +2 Druid Summoning, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddShapeshiftingSkillTab] >= 2 // +2 Druid Shapeshifting, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddElementalSkillTab] >= 2 // +2 Druid Elemental, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddTrapsSkillTab] >= 2 // +2 Assassin Traps, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddShadowDisciplinesSkillTab] >= 2 // +2 Assassin Shadow Disciplines, Prefix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemAddMartialArtsSkilltab] >= 2 // +2 Assassin Martial Arts, Prefix, MaxPossible // ###### AMULETS: RARE, SUFFIXES, MAX POSSIBLE ######### [Type] == Amulet && [Quality] == Rare # [Strength] >= 30 // +21-30 to Strength, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [Dexterity] >= 20 // +16-20 to Dexterity, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [Energy] >= 20 // +16-20 to Energy, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [MaxHp] >= 60 // +41-60 to Life, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemLightRadius] >= 5 && [ToHit] >= 5 // +5 to Light Radius, +5% Bonus To Attack Rating, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [MinDamage] >= 9 // +6-9 to Minimum Damage, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [MaxDamage] >= 4 // +3-4 to Maximum Damage, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [FireMinDam] >= 1 && [FireMaxDam] >= 6 // Adds 1 Minimum and 2-6 Maximum Fire Damage, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ColdMinDam] >= 1 && [ColdMaxDam] >= 6 // Adds 1 Minimum and 3-6 Maximum Cold Damage - 2 sec Duration, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [LightMinDam] >= 1 && [LightMaxDam] >= 23 // Adds 1 Minimum and 11-23 Maximum Lightning Damage, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [PoisonMaxDam] >= 50 // Adds 1-50 Poison Damage over 3 Seconds, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemPoisonLenghtResist] >= 75 // Poison Length Reduced by 75%, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [LifeLeech] >= 9 // 6-9% Life Stolen Per Hit, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ManaLeech] >= 9 // 6-9% Mana Stolen Per Hit, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [HpRegen] >= 10 // Replenish Life +6-10, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [NormalDamageReduction] >= 7 // Damage Reduced by 4-7, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [RareDamageReduction] >= 3 // Rare Damage Reduced by 3, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemMagicBonus] >= 25 // 16-25% Better Chance of Getting Rare Item, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [FCR] >= 10 // 10% Faster Cast Rate, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemHalfFreezeDuration] >= 1 // Half Freeze Duration, Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemHpPerLevel] >= 1 // +(0.75 Per Character Level) 0.75-74.25 Life (Based On Character Level), Suffix, MaxPossible [Type] == Amulet && [Quality] == Rare # [ItemManaPerLevel] >= 1 // +(0.75 Per Character Level) 0.75-74.25 To Mana (Based On Character Level), Suffix, MaxPossible // ###### AMULETS: CRAFTED ######### [Type] == Amulet && [Quality] == Crafted // All Crafted // ###### AMULETS: UNIQUE, MAX POSSIBLE VARIABLE ATTRIBUTES ######### [Type] == Amulet && [Quality] == Unique # [FHR] >= 20 && [FireResist] >= 50 && [MaxFireResist] >= 10 && [FireMaxDam] >= 6 && [ItemLightRadius] >= 3 // Nokozan Relic [Type] == Amulet && [Quality] == Unique # [ItemLightRadius] >= 5 && [LifeLeech] >= 7 && [ColdMaxDam] >= 5 && [ArmorClassVsMissile] >= 40 // The Eye of Etlich [Type] == Amulet && [Quality] == Unique # [PlusDefense] >= 10 && [EnhancedDefense] >= 200 && [ItemToHitPercent] >= 10 && [LightResist] >= 10 && [FireResist] >= 10 && [Strength] >= 10 // The Mahim-Oak Curio [Type] == Amulet && [Quality] == Unique # [SkillIronMaiden] >= 10 && [LightResist] >= 25 && [FireResist] >= 25 && [Strength] >= 12 // Saracen's Chance [Type] == Amulet && [Quality] == Unique # [FRW] >= 30 && [IAS] >= 20 && [ArmorClassVsMissile] >= 100 && [PlusDefense] >= 100 && [Dexterity] >= 25 // The Cats Eye [Type] == Amulet && [Quality] == Unique # [ItemDamageToMana] >= 10 && [MaxMana] >= 45 && [LifeLeech] >= 6 && [ManaLeech] >= 15 && [MagicDamageReduction] >= 10 && [ItemLightRadius] >= -2 // Crescent Moon [Type] == Amulet && [Quality] == Unique # [SkillAmplifyDamage] >= 5 && [ItemToHitPercent] >= 20 && [PoisonMaxDam] >= 40 && [PoisonResist] >= 75 && [ItemLightRadius] >= 3 && [ItemAttackerTakesDamage] >= 5 // Atmas Scarab [Type] == Amulet && [Quality] == Unique # [ItemAddFireSkillTab] >= 2 && [SkillMeteor] >= 1 && [ItemAbsorbFirePerLevel] >= 1 && [FireMaxDam] >= 48 && [HpRegen] >= 10 && [ItemLightRadius] >= 4 // The Rising Sun [Type] == Amulet && [Quality] == Unique # [ItemAllSkills] >= 1 && [IAS] >= 20 && [ItemDeadlyStrikePerLevel] >= 1 && [LightResist] >= 35 && [LightMaxDam] >= 30 && [ItemAttackerTakesLightDamage] >= 15 // Highlords Wrath [Type] == Amulet && [Quality] == Unique # [ItemAllSkills] >= 2 && [LightResist] >= 30 && [FireResist] >= 30 && [Strength] >= 5 // Maras Kaleidoscope [Type] == Amulet && [Quality] == Unique # [ItemAllSkills] >= 2 && [ItemAddDefensiveAurasSkillTab] >= 2 && [ItemDemonDamagePercent] >= 50 && [ItemDemonToHit] >= 250 && [ItemUndeadDamagePercent] >= 50 && [ItemUndeadToHit] >= 250 && [ItemLightRadius] >= 2 // Seraphs Hymn [Type] == Amulet && [Quality] == Unique # [ToHit] >= 450 && [SkillIronGolem] >= 1 && [SkillIronMaiden] >= 1 && [LightResist] >= 35 && [FireResist] >= 35 && [PlusDefense] >= 350 // Metalgrid