// ################## // ### Diablo 2 ### // ### L0r3 ### // ### 2017-08-07 ### // ################## // RINGS: REFERENCE FILE FOR MAX STATS, NAMES, AND QUALTIES // http://classic.battle.net/diablo2exp/items/magic/pre.shtml // http://classic.battle.net/diablo2exp/items/magic/suf.shtml // http://classic.battle.net/diablo2exp/items/magic/chargedsuffixes.shtml // http://classic.battle.net/diablo2exp/items/magic/procsuffixes.shtml // ###### RINGS: MAGIC, PREFIX, MAX POSSIBLE ###### [Type] == Ring && [Quality] == Magic # [ToHit] >= 120 // +101-120 to Attack Rating, Prefix, MaxPossible [Type] == Ring && [Quality] == Magic # [MaxMana] >= 120 // +91-120 to Mana, Prefix, MaxPossible [Type] == Ring && [Quality] == Magic # [ItemLightRadius] >= 2 // +2 to Light Radius, Prefix, MaxPossible [Type] == Ring && [Quality] == Magic # [FireResist] >= 40 // Fire Resist +31-40%, Prefix, MaxPossible [Type] == Ring && [Quality] == Magic # [ColdResist] >= 30 // Cold Resist +21-30%, Prefix, MaxPossible [Type] == Ring && [Quality] == Magic # [LightResist] >= 30 // Lightning Resist +21-30%, Prefix, MaxPossible [Type] == Ring && [Quality] == Magic # [PoisonResist] >= 10 // Poison Resist +5-10%, Prefix, MaxPossible [Type] == Ring && [Quality] == Magic # [FireResist] >= 15 && [LightResist] >= 15 && [ColdResist] >= 15 && [PoisonResist] >= 15 // +12-15% to each Resistance, Prefix, MaxPossible [Type] == Ring && [Quality] == Magic # [ItemManaAfterKill] >= 1 // +1 Point of Mana After Each Kill, Prefix, MaxPossible [Type] == Ring && [Quality] == Magic # [ItemMagicBonus] >= 15 // 11-15% Better Chance of Getting Magic Item, Prefix, MaxPossible // ###### RINGS: MAGIC, SUFFIX, MAX POSSIBLE ###### [Type] == Ring && [Quality] == Magic # [MaxStamina] >= 20 // +11-20 to Max Stamina, Prefix, MaxPossible [Type] == Ring && [Quality] == Magic # [Strength] >= 20 // +16-20 to Strength, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [Dexterity] >= 20 // +16-20 to Dexterity, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [Energy] >= 20 // +16-20 to Energy, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [MaxHp] >= 40 // +31-40 to Life, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [ItemLightRadius] >= 5 && [ToHit] >= 5 // +5 to Light Radius, +5% Bonus To Attack Rating, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [MinDamage] >= 13 // +10-13 to Minimum Damage, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [MaxDamage] >= 12 // +3-12 to Maximum Damage, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [FireMinDam] >= 1 && [FireMaxDam] >= 6 // Adds 1 Minimum and 2-6 Maximum Fire Damage, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [LightMinDam] >= 1 && [LightMaxDam] >= 23 // Adds 1 Minimum and 11-23 Maximum Lightning Damage, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [PoisonMaxDam] >= 50 // Adds 1-50 Poison Damage over 3 Seconds, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [ItemPoisonLenghtResist] >= 25 // Poison Length Reduced by 25%, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [LifeLeech] >= 9 // 6-9% Life Stolen Per Hit, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [ManaLeech] >= 6 // 6% Mana Stolen Per Hit, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [HpRegen] >= 9 // Replenish Life +6-9, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [NormalDamageReduction] >= 2 // Damage Reduced by 2, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [MagicDamageReduction] >= 1 // Magic Damage Reduced by 1, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [ItemGoldBonus] >= 40 // 25-40% Extra Gold From Monsters, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [ItemMagicBonus] >= 25 // 16-25% Better Chance of Getting Magic Item, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [FCR] >= 10 // 10% Faster Cast Rate, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [ItemHalfFreezeDuration] >= 1 // Half Freeze Duration, Suffix, MaxPossible [Type] == Ring && [Quality] == Magic # [skilliceblast] >= 1 // Spell Sorceress IceBlast (charges 20/5) [Type] == Ring && [Quality] == Magic # [skillchargedbolt] >= 1 // Spell Sorceress ChargedBolt (charges 20/6) [Type] == Ring && [Quality] == Magic # [skilltelekinesis] >= 1 // Spell Sorceress Telekinesis (charges 20/5) [Type] == Ring && [Quality] == Magic # [skillfirebolt] >= 1 // Spell Sorceress FireBolt (charges 20/6) [Type] == Ring && [Quality] == Magic # [skillpoisondagger] >= 1 // Spell Necromancer PoisonDagger (charges 20/5) [Type] == Ring && [Quality] == Magic # [skilldimvision] >= 1 // Spell Necromancer DimVision (charges 20/5) [Type] == Ring && [Quality] == Magic # [skillconfuse] >= 1 // Spell Necromancer Confusion (charges 20/3) [Type] == Ring && [Quality] == Magic # [skillattract] >= 1 // ProcSpell Necromancer Attraction (charges 20/2) [Type] == Ring && [Quality] == Magic # [skillchargedbolt] >= 1 // ProcSpell Sorceress ChargedBolt WhenStruck [10% lvl3] [12% lvl4] [14% lvl5] [Type] == Ring && [Quality] == Magic # // ProcSpell NovaShield WhenStruck [10% lvl3] [12% lvl4] [14% lvl5] [Type] == Ring && [Quality] == Magic # [skillchainlightning] >= 1 // ProcSpell ChainLightning On Attack [5% lvl3] [8% lvl3] [8% lvl5] // ###### RINGS: RARE, PREFIX, MAX POSSIBLE ###### [Type] == Ring && [Quality] == Rare # [ToHit] >= 120 // +101-120 to Attack Rating, Prefix, MaxPossible [Type] == Ring && [Quality] == Rare # [MaxMana] >= 90 // +61-90 to Mana, Prefix, MaxPossible [Type] == Ring && [Quality] == Rare # [ItemLightRadius] >= 2 // +2 to Light Radius, Prefix, MaxPossible [Type] == Ring && [Quality] == Rare # [FireResist] >= 40 // Fire Resist +31-40%, Prefix, MaxPossible [Type] == Ring && [Quality] == Rare # [ColdResist] >= 30 // Cold Resist +21-30%, Prefix, MaxPossible [Type] == Ring && [Quality] == Rare # [LightResist] >= 30 // Lightning Resist +21-30%, Prefix, MaxPossible [Type] == Ring && [Quality] == Rare # [PoisonResist] >= 10 // Poison Resist +5-10%, Prefix, MaxPossible [Type] == Ring && [Quality] == Rare # [FireResist] >= 11 && [LightResist] >= 11 && [ColdResist] >= 11 && [PoisonResist] >= 11 // +8-11% to each Resistance, Prefix, MaxPossible [Type] == Ring && [Quality] == Rare # [ItemManaAfterKill] >= 1 // +1 Point of Mana After Each Kill, Prefix, MaxPossible [Type] == Ring && [Quality] == Rare # [ItemMagicBonus] >= 10 // 5-10% Better Chance of Getting Magic Item, Prefix, MaxPossible [Type] == Ring && [Quality] == Rare # [MaxStamina] >= 20 // +11-20 to Max Stamina, Prefix, MaxPossible // ###### RINGS: RARE, SUFFIX, MAX POSSIBLE ###### [Type] == Ring && [Quality] == Rare # [Strength] >= 20 // +16-20 to Strength, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [Dexterity] >= 15 // +10-15 to Dexterity, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [Energy] >= 15 // +11-15 to Energy, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [MaxHp] >= 40 // +31-40 to Life, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [ItemLightRadius] >= 5 && [ToHit] >= 5 // +5 to Light Radius, +5% Bonus To Attack Rating, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [MinDamage] >= 9 // +6-9 to Minimum Damage, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [MaxDamage] >= 12 // +3-12 to Maximum Damage, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [FireMinDam] >= 1 && [FireMaxDam] >= 6 // Adds 1 Minimum and 2-6 Maximum Fire Damage, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [LightMinDam] >= 1 && [LightMaxDam] >= 23 // Adds 1 Minimum and 11-23 Maximum Lightning Damage, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [PoisonMaxDam] >= 50 // Adds 1-50 Poison Damage over 3 Seconds, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [ItemPoisonLenghtResist] >= 25 // Poison Length Reduced by 25%, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [LifeLeech] >= 9 // 6-9% Life Stolen Per Hit, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [ManaLeech] >= 6 // 6% Mana Stolen Per Hit, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [HpRegen] >= 9 // Replenish Life +6-9, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [NormalDamageReduction] >= 2 // Damage Reduced by 2, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [MagicDamageReduction] >= 1 // Magic Damage Reduced by 1, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [ItemGoldBonus] >= 40 // 25-40% Extra Gold From Monsters, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [ItemMagicBonus] >= 15 // 5-15% Better Chance of Getting Magic Item, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [FCR] >= 10 // 10% Faster Cast Rate, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [ItemHalfFreezeDuration] >= 1 // Half Freeze Duration, Suffix, MaxPossible [Type] == Ring && [Quality] == Rare # [skilliceblast] >= 1 // Spell Sorceress IceBlast (charges 20/5) [Type] == Ring && [Quality] == Rare # [skillchargedbolt] >= 1 // Spell Sorceress ChargedBolt (charges 20/6) [Type] == Ring && [Quality] == Rare # [skilltelekinesis] >= 1 // Spell Sorceress Telekinesis (charges 20/5) [Type] == Ring && [Quality] == Rare # [skillfirebolt] >= 1 // Spell Sorceress FireBolt (charges 20/6) [Type] == Ring && [Quality] == Rare # [skillpoisondagger] >= 1 // Spell Necromancer PoisonDagger (charges 20/5) [Type] == Ring && [Quality] == Rare # [skilldimvision] >= 1 // Spell Necromancer DimVision (charges 20/5) [Type] == Ring && [Quality] == Rare # [skillconfuse] >= 1 // Spell Necromancer Confusion (charges 20/3) [Type] == Ring && [Quality] == Rare # [skillattract] >= 1 // ProcSpell Necromancer Attraction (charges 20/2) [Type] == Ring && [Quality] == Rare # [skillchargedbolt] >= 1 // ProcSpell Sorceress ChargedBolt WhenStruck [10% lvl3] [12% lvl4] [14% lvl5] [Type] == Ring && [Quality] == Rare # // ProcSpell NovaShield WhenStruck [10% lvl3] [12% lvl4] [14% lvl5] [Type] == Ring && [Quality] == Rare # [skillchainlightning] >1 // ProcSpell ChainLightning On Attack [5% lvl3] [8% lvl3] [8% lvl5] // ###### RINGS: CRAFTED ###### [Type] == Ring && [Quality] == Crafted // All Crafted // ###### RINGS: UNIQUE, MAX POSSIBLE ###### [Type] == Ring && [Quality] == Unique # [ToHit] >= 75 && [ItemMagicBonus] >= 30 // Nagelring, +50-75ToAttackRating(varies), 15-30%ChanceMagicItems(varies), MaxPossible [Type] == Ring && [Quality] == Unique # [ManaLeech] >= 7 && [HpRegen] >= 8 // ManaldHeal, 4-7%ManaStolenPerHit(varies), ReplenishLife+5-8(varies), MaxPossible [Type] == Ring && [Quality] == Unique # [ItemMaxManaPercent] >= 25 // StoneOfJordan, IncreaseMaximumMana25% (noVariesOnSOJ), MaxPossible [Type] == Ring && [Quality] == Unique # [MagicDamageReduction] >= 15 // DwarfStar, MagicDamageReduced12-15(varies), MaxPossible [Type] == Ring && [Quality] == Unique # [ToHit] >= 250 && [Dexterity] >= 20 // RavenFrost, +250ToAttackRating(varies), +15-20ToDexterity(varies), MaxPossible [Type] == Ring && [Quality] == Unique # [LifeLeech] >= 5 // BulKathos, 3-5%LifeStolenPerHit(varies), MaxPossible [Type] == Ring && [Quality] == Unique # [ArmorClassVsMissile] >= 160 // CarrionWinds, +100-160DefenseVsMissile(varies), MaxPossible [Type] == Ring && [Quality] == Unique # [PoisonResist] >= 30 && [NormalDamageReduction] >= 11 // NaturesPeace, PoisonResist+20-30%(varies), DamageReducedBy7-11(varies), MaxPossible [Type] == Ring && [Quality] == Unique # [ItemAbsorbLightPercent] >= 20 && [ItemMagicBonus] >= 20 // WispProjector, Lightning Absorb 10-20% (varies), 10-20%ChanceMagicItems(varies), MaxPossible