Weekly Nightfall: Echo Chamber

Light Level: 380
Epic: Heavily shielded and highly aggressive enemies appear in great numbers
Berserk: Minions of the Darkness won't flinch, even after massive damage
Chaff: Player radar is disabled
Match Game: Enemy shields are resistant to all unmatched Elemental Damage
Catapult: Grenade recharge rate is greatly increased

Heroic Strikes: SIVA Crisis Heroic

Light Level: 350
Heroic: Enemies appear in greater numbers and are more aggressive
Specialist: Special Weapon damage is favored
Exposure: Guardian shields are increased but do not replenish
Airborne: Players deal more damage while in the air

Weekly Featured Raid: Wrath of the Machine

Light Level: 390
Heroic: Enemies appear in greater numbers and are more aggressive
Vosik Challenge: You have been challenged
Aksis Challenge: You have been challenged

Weekly Story Playlist: The Taken War

Light Level: 380
Heroic: Heroic
Berserk: Berserk
Catapult: Catapult

Challenge of the Elders

Light Level: 390
Airborne: Players deal more damage while in the air
Small Arms: Primary Weapon damage is favored
Precision Kill Bonus: Precision kills are worth more points
Round 1 Boss: Overmind Minotaur or Seditious Mind
Round 2 Boss: Sylok The Defiled or Wretched Knight
Round 3 Boss: ValAruun or Noruusk

Prison of Elders, Level 32

Urroxs Grudge, final boss Urrox the Flame Prince

Prison of Elders, Level 34

The Forever Eater, final boss Qodron the Gate Lord

Weekly Crucible Playlist

Doubles

Faction Planatary Exchange

Dead Orbit: Helium Filament Donation
New Monarchy: Spirit Bloom Donation
Future War Cult: Spirit Bloom Donation

Titan Vanguard Bounties

Strike Elite: Earn Gold Tier Achieved, Silver Tier Achieved, or Bronze Tier Achieved Medals
Sunrise: Earn a Gold Tier Achieved Medal in the Nightfall before time expires
Simply Perfect: Complete SIVA Crisis Strikes without any member of your fireteam dying to earn Flawless Medals

Crucible Handler

Back To Basics: Exercise your skills in the Clash match type
A Game of Rift: Exercise your skills in the Rift match type

Crucible Quartermaster Bounties

Eye on Victory: Use Scout Rifles to defeat opposing Guardians in the Crucible
Stopping Power: Use Hand Cannons to defeat opposing Guardians in the Crucible
Short-Range Devastation: Use Shotguns to defeat opposing Guardians in the Crucible
They'll Never See It Coming: Use Sniper Rifles to defeat opposing Guardians in the Crucible
Choose Your Moment: Use Heavy Weapons to defeat opposing Guardians in the Crucible

House of Judgment Bounties

Light Show: With your Fireteam, generate Orbs of Light in Level 41 Prison of Elders or Challenge of the Elders
Kill Them Back: Kill enemies in Level 41 Prison of Elders or Challenge of the Elders
Close Still Counts: Use grenades to kill enemies in Level 41 Prison of Elders or Challenge of the Elders

Vanguard Scout Bounties

Crushing Blows: Use the Iron Battle Axe or powerful enemy weapons to decimate hostile threats
Archon's Forge: Servitors: Complete Servitor encounters in the Archon's Forge
Archon's Forge: Vandals: Complete Vandal encounters in the Archon's Forge
Pull the Plug: Kill Fallen Majors and Ultras

Iron Temple: Cryptarch

Memory of Perun: Int 0 / Dis 60 / Str 0
Memory of Timur: Int 0 / Dis 0 / Str 70
Memory of Felwinter: Int 0 / Dis 124 / Str 116