Weekly Nightfall: Winter's Run

Light Level: 380
Solar Burn: Solar damage from any source is greatly increased
Berserk: Minions of the Darkness won't flinch, even after massive damage
Specialist: Special Weapon damage is favored
Match Game: Enemy shields are resistant to all unmatched Elemental Damage
Daybreak: The Darkness grows stronger, and so do you Form a fireteam of three and unleash your Light with greatly increased ability recharge

Heroic Strikes: SIVA Crisis Heroic

Light Level: 350
Heroic: Enemies appear in greater numbers and are more aggressive
Small Arms: Primary Weapon damage is favored
Fresh Troops: Some enemy squads have been fortified with additional reinforcements
Airborne: Players deal more damage while in the air

Weekly Featured Raid: Crota's End

Light Level: 390
Heroic: Enemies appear in greater numbers and are more aggressive
Deathsinger Challenge: You have been challenged
Crota Challenge: You have been challenged

Weekly Story Playlist: Earth and Moon

Light Level: 380
Heroic: Heroic
Juggler: Juggler
Catapult: Catapult

Challenge of the Elders

Light Level: 390
Brawler: Guardian melee damage is greatly increased
Fresh Troops: Some enemy squads have been fortified with additional reinforcements
Grenade Kill Bonus: Grenade kills are worth more points
Round 1 Boss: Sylok The Defiled or Wretched Knight
Round 2 Boss: ValAruun or Noruusk
Round 3 Boss: Pilot Servitor or Keksis The Betrayed

Prison of Elders, Level 32

Machine Wrath, final boss Kaliks Reborn

Prison of Elders, Level 34

Cult of the Worm, final boss Gulrot the Unclean

Weekly Crucible Playlist

Combined Arms

Faction Planatary Exchange

Dead Orbit: Spinmetal Donation
New Monarchy: Relic Iron Donation
Future War Cult: Spinmetal Donation

Titan Vanguard Bounties

Strike Elite: Earn Gold Tier Achieved, Silver Tier Achieved, or Bronze Tier Achieved Medals
Sunrise: Earn a Gold Tier Achieved Medal in the Nightfall before time expires
Merciless: Get 9 rapid enemy kills to earn Rampage Medals in SIVA Crisis Strikes

Crucible Handler

A Hunt for Glory: Exercise your skills in the Supremacy match type
Taking Control: Exercise your skills in the Control match type

Crucible Quartermaster Bounties

Stopping Power: Use Hand Cannons to defeat opposing Guardians in the Crucible
Burst of Victory: Use Pulse Rifles to defeat opposing Guardians in the Crucible
Short-Range Devastation: Use Shotguns to defeat opposing Guardians in the Crucible
Trusty Sidearm: Use Sidearms to defeat opposing Guardians in the Crucible
Choose Your Moment: Use Heavy Weapons to defeat opposing Guardians in the Crucible

House of Judgment Bounties

Heavy Hitter: Use a Heavy weapon to kill enemies in Level 41 Prison of Elders or Challenge of the Elders
Dead Shot: Kill enemies with precision shots in Level 41 Prison of Elders or Challenge of the Elders
Close Still Counts: Use grenades to kill enemies in Level 41 Prison of Elders or Challenge of the Elders

Vanguard Scout Bounties

Archon's Forge: Captains: Complete Captain encounters in the Archon's Forge
Archon's Forge: Vandals: Complete Vandal encounters in the Archon's Forge
Stay Down: Defeat Fallen
Pull the Plug: Kill Fallen Majors and Ultras

Iron Temple: Cryptarch

Memory of Perun: Int 30 / Dis 0 / Str 38
Memory of Skorri: Int 0 / Dis 68 / Str 0
Memory of Felwinter: Int 0 / Dis 146 / Str 86